1. Starcraft 2 Map Editor Download
  2. Starcraft Campaign Editor
  3. Sc2 Map Editor

StarEdit (also called the StarCraft Campaign Editor) was the official level editor for StarCraft and StarCraft: Brood War. Scenarios were generally either melee or Use Map Settings (UMS) games. Melee games start all players at a random location with only their main base building (command center, hatchery, or nexus) and four mining units. This is the most popular type of game, used in. Im looking for old custom maps from back in the day, the best of the best. All the TDs, bounds, cat and mouse, nuke the whales ect. Has any one compiled a massive fill of the best from the 90s pack:).

Download all StarCraft Maps (21 MB)
  • The Starcraft II Editor is to date one of the most powerful map- and mod-making tools for a game, trumping both Starcraft's StarEdit and Warcraft III's World Editor. With the editor, you can make not only custom maps but full-fledged modifications that deviate from the original Starcraft II experience, with a community able to create such games.
  • StarCraft X-tra Editor 2.6 The editor a set of StarEdit mods. These mods are made to make map making easier for newbies and give StarEdit more options. Author: General Mengsk - Download: Local - Stormcoast Fortress Related: SCM Draft 2 Status: Active CC Pick SCM Draft 2 Scmdraft is the first and oldest third party map editor for StarCraft.

October 30, 1998

The temperatures on the planet Char can become so intense that large portions of the planet's surface become completely liquefied. During certain times, when the planet is furthest from the twin suns of the system, small islands form on top of these seas of magma. These bits of land are, not surprisingly, replete with minerals and greatly prized as sources of incredible wealth. These riches are not without cost, however, as more than one potential prospector has met his demise within the fierce heat of Char.

Enlarged View (225k)

  • 192 x 192 Ash World
  • Recommended for 2-6 players

October 23, 1998

The ancient, vicious blood feuds that were born in the Aeon of Strife virtually flooded the proving grounds on Gyras with the life force of thousands of Protoss Warriors. This bloodshed ended when the mystic Khas called upon the forces of the Khaydarin Crystals and destroyed the arena. The ruins that now stand here serve as a grim reminder of both what has passed, and the purpose that this place now serves. Although Khas strove to bring unification and enlightenment to his people, he also knew that some disputes would still demand resolution through force. Therefore, this place was sanctified as an arena of honor, and those who seek to settle personal matters come back to Gyras to prove their mettle in battle. Download it now! (81k)

Enlarged View (210k)

  • 128x128 Jungle World
  • Recommended for 2-4 players
  • Official Ladder map
Starcraft campaign editor download
October 23, 1998

After the Swarms settled the world where the old Gauntlet had been built and all attempts to dislodge them failed, Emperor Mengsk decreed that a new one be erected. This new Gauntlet was built in a sector of space much harder for the swarms to overrun. The engineers who built this new Gauntlet tried to use the original blueprints, but there is no doubt that some minor but nevertheless important differences crept into its construction.

Enlarged View (201k)

  • 128x96 Badlands
  • Recommended for 2 players
  • Official Ladder map

October 16, 1998

Originally designed as a diplomatic enclave, Polaris Prime was envisioned as a place where disparate factions would gather and work out their differences in a peaceful manner. The station, consisting of two central meeting areas and six separated rooms, were well suited for the needs of visiting Ambassadors and their staff. The station gained a well-earned reputation as a haven for those individuals dedicated to peace. That all changed when the Zerg onslaught began. Polaris Prime was quickly abandoned when it fell into the ravenous path of the Swarm. Now, diplomacy of a different kind has begun, as those species that once spoke of peace return to present their arguments in a more aggressive manner.

Enlarged View (206k)

  • 192x192 Space Platform
  • Recommended for 2-6 players
  • Official Ladder map

Starcraft 2 Map Editor Download

October 9, 1998

[[Universal News Network]]
[[Theta Prime Station, Tarsonis]]

New Station Unveiled
The Dominion Engineering Corps (a division of the Kel-Morian Combine) has taken up the task of rebuilding the many vital orbital platforms required for a healthy flow of commerce in the aftermath of recent upheaval and subsequent demise of the Terran Confederacy. The DEC is utilizing many new design elements in the construction of these stations, and the Theta Prime supply depot orbiting Tarsonis is a shining example of innovative thinking. Coined 'Catwalk Alley' by the project engineers, the ingenious use of elevated catwalks provides a host of improved station functions, including easier maintenance and better defensibility from insurgent forces. The station is expected to serve as a showcase for the power and ingenuity of the Dominion for many centuries.
[[End News Brief]]

Enlarged View (196k)

  • 128x128 Space Platform
  • Recommended for 2-4 players

October 9, 1998

Recent explorations have uncovered a previously uncharted island on the jungle planet of Ynoth. Located at the center of this island are six massive citadels surrounding the ruins of a seventh. This has caused a stir amongst the Shelak tribe as the Protoss seer Khyar wrote several cryptic passages concerning an mystic Acropolis referred to 'The Six and The One'. While it written in his works that, '...the ruler of the Six shall use the One to become the Only...' Khyar was also called the Mad Prophet in more than one historical record. Whether this power is real or merely legend, there is a great deal of interest in controlling this island as well as the ancient citadels.

Enlarged View (207k)

  • 192x192 Jungle World
  • Recommended for 2-6 players
  • Official Ladder map

October 9, 1998

The Hunt continues with Big Game resources. Terran Wildlife Services, in conjunction with LarsCorp Technologies, has announced the grand opening of their fantastic new hunting preserve known as 'Big Game'. Spawned from the overwhelming success of their 'Hunters' park, this new preserve was created to provide an environment that is safe, controlled, and extremely challenging.

'Ballistic sporting has been so universally accepted that many citizens in the private sector have even created their own private hunting grounds,' said Todd Coyle, chairman of the Committee for the Recreational Use of Sidearms and High-explosives (CRUSH). 'This new facility has even more of what sportsmen have asked for, and we know the true 'Big Game Hunters' will quickly join in the fun.'

Enlarged View (219k)

Starcraft Campaign Editor

  • 128x128 Jungle World
  • Recommended for 2-8 players

October 2, 1998

The Kel-Morian combine has been exploiting the ore deposits of remote worlds for decades. From time to time, their mining teams unearth strange artifacts or other physical evidence ancient civilizations. This was the case when they discovered a monstrous labyrinth at the Warrant VI dig site. Carbon dating shows that this gigantic series of underground caves dates back several millennia. Several Terran scholars have noted strong similarities between this maze and the patterns found in the Labyrinth of Crete, indicating that there may have been alien visitors on Earth long ago. This is, of course, secondary to the discovery of extensive mineral fields within the labyrinth to the Kel-Morian combine, and it seems unlikely that they would be interested in simply turning their find over to 'the scientific community' without a fight.

Enlarged View (187k)
  • 192x256 Badlands
  • Recommended for 2-8 players

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Sc2 Map Editor